A gilded foyer before the show over 15 lines. Three Doorman Bells anywhere open 10 free spins with every win doubled, and more landing mid-round add to the tally.
The games are free and always will be. The account exists so your 50,000 coins, your level and your daily missions survive between visits — and so we can confirm you are 18 or over before you spin.
Virtual coins only. No real-money gambling, no prize worth anything, nothing for sale. 18+.
All Google hands over is your verified email address and your first name.
Gold Foyer runs across 15 lines, so one stake covers the whole row. Roughly 30 presses in a hundred return something, and most of that something is small. Plain Box is the bonus: three Doorman Bells anywhere open 10 free spins with every win doubled, and more landing mid-round add to the tally.
Plain Box. Three Doorman Bells anywhere open 10 free spins with every win doubled, and more landing mid-round add to the tally.
Everything in the hall is played with free virtual coins. There is no real-money gambling, nothing you win is worth anything outside, and there are no in-app purchases. Results come from a random number generator, and the last spin never touches the next one.
Measured by running this page's own engine for 5,000,000 spins: coin RTP 97.0%, hit frequency 29.7%, free spins about once in 119 spins, a win of 10x your stake or more about once in 75 spins. Coin figures only — no money is staked or returned.
Sign in to your free account. Set a stake with minus and plus; it is spread evenly over all 15 lines.
Press to spin. Matching symbols pay from the left along the fixed lines.
Three Doorman Bells open the free round, and Plain Box runs inside it.
A warm, quick sitting with something landing on most presses.
A good share of the paying presses hand back less than the stake, so "it paid" and "it won" are not the same sentence here.
| Symbol | Five on a line | Same, as a share of the stake |
|---|---|---|
| 7,500× line bet | 500× your stake | |
| 3,600× line bet | 240× your stake | |
| 1,800× line bet | 120× your stake | |
| 1,100× line bet | 73.3× your stake | |
| 550× line bet | 36.7× your stake | |
| 360× line bet | 24× your stake |
The five card ranks (10 to A) pay the least. Three Doorman Bells anywhere open the free round. Full values for three and four of a kind are in the paytable.
Three Doorman Bells anywhere open 10 free spins with every win doubled, and more landing mid-round add to the tally.
One stake spread over 15 lines buys frequency, and frequency is paid for in size.
Five Star Emblem along a line, then the Step Edge.
Missions reset daily and count in every world. Nobody has to take them.
Play while it is fun and quit when it is not. Decide on a time limit before the first spin and step out of the hall now and then. If gambling of any kind is causing you problems, the National Gambling Helpline is free and confidential on 0808 8020 133, 24 hours a day, or visit GamCare and BeGambleAware. Read our responsible play policy.
Velvet Reel Hall is for adults, 18 and over. Credits are virtual, carry no monetary value, and cannot be bought, sold, withdrawn or swapped. Nothing in the hall is for sale, no prize of real value exists, and playing well here tells you nothing about gambling for money.
If gambling is a problem, help is free and confidential: National Gambling Helpline 0808 8020 133, 24 hours a day · BeGambleAware · GamCare · Our responsible play policy